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filler@godaddy.com
Signed in as:
filler@godaddy.com
Begone is a pulse-pounding, cooperative dungeon crawler that throws players into a labyrinth of danger, mystery, and mayhem. Designed to be instantly accessible yet endlessly replayable, Begone is the ultimate "adventure out of the box" — no rulebook marathons, no long setups, just pure, unfiltered fun from the moment you crack open the lid.
Whether you're a seasoned dungeon delver or a first-time explorer, Begone invites up to 8 players to team up, dive deep, and fight their way through ever-shifting world teeming with monsters and secrets. Every session is a fresh challenge, every decision could be your last, and every escape is a story worth telling.

Casters are heroes infused with arcane power, channeling magic to shape encounters. They unleash spells to damage enemies while supporting allies with enchantments and elemental control. Whether blasting foes or bending fate, Casters are the mystical backbone of any team.

Warriors are the muscle of the party—tough, fearless, and always at the front lines. Built to deal heavy damage and shield their allies, they thrive in the thick of combat. When danger strikes, Warriors stand tall and strike back harder.

Guardians are the heart of the group, dedicated to keeping the team alive and empowered. Through healing and buffs they ensure every hero performs at their peak. Their presence turns chaos into cohesion, binding the party together through every trial.

Explorers are agile, unpredictable, and endlessly resourceful. Masters of infiltration and disruption, they specialize in triggering chaos and escaping before the dust settles. When you need someone to break the rules and rewrite the map, send in an Explorer.
Welcome to Kirem'jul, a cozy little suburb with a not-so-cozy secret: the local high school, Runic High, was built right on top of a magical gate. Weird, right?
A long time ago, all the magical creatures of Kirem'jul lived in chill harmony. Sure, there were a few squabbles, but mostly it was good vibes and spell-slinging. Then the gods made humans—clever, curious, and pretty decent... until the gods ghosted everyone and vanished.
That’s when things got messy. A mega-evil sorcerer decided humans should rule everything and tried to wipe out everyone else. Total villain move. But a legendary enchanter stepped up, cast the ultimate banishing spell—The Begone—and poof! Humans were sent to another plane, magic got locked away, and the sorcerer got stuck in the tunnel between worlds.
Cut to modern day: eight random students land in detention at Runic High and accidentally open the gate. Oops. Now magic is back, the sorcerer’s loose, and these teens are the only ones who can stop him. Time to save the world... no pressure.


Loot galore! Every draw is a gamble—will you snag a weapon, a cursed trinket, or something totally unexpected? With a wild mix of gear, every treasure chest is a thrill ride.

Choose your hero, face your foes, and study up on the enemy with the Evil Creatures and How to Defeat Them Handbook. Knowledge is power... and survival.

The dungeon builds itself as you explore, revealing new rooms, and surprises every time. No two runs are alike—each playthrough is a fresh map and a fresh mess.

Begone runs without a DM, so everyone’s in the action. With randomized enemies, loot, and layouts, every session is a brand-new adventure—no repeats, just chaos and glory.
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